Core/Movement: Removed default arg values from MovementGenerator Pause and Resume functions
Port From (https://github.com/TrinityCore/TrinityCore/commit/6c533482c6ae1a4dd9e525bd225197d4e65e735f)
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@@ -77,7 +77,7 @@ namespace Game.Movement
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_duration = new(duration.Value);
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}
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public override void Pause(uint timer = 0)
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public override void Pause(uint timer)
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{
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if (timer != 0)
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{
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@@ -97,7 +97,7 @@ namespace Game.Movement
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}
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}
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public override void Resume(uint overrideTimer = 0)
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public override void Resume(uint overrideTimer)
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{
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if (overrideTimer != 0)
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_nextMoveTime.Reset(overrideTimer);
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