Core/Movement: Removed default arg values from MovementGenerator Pause and Resume functions

Port From (https://github.com/TrinityCore/TrinityCore/commit/6c533482c6ae1a4dd9e525bd225197d4e65e735f)
This commit is contained in:
hondacrx
2024-03-14 10:58:01 -04:00
parent 8f573ee28d
commit 7fd318d306
3 changed files with 6 additions and 6 deletions
@@ -77,7 +77,7 @@ namespace Game.Movement
_duration = new(duration.Value);
}
public override void Pause(uint timer = 0)
public override void Pause(uint timer)
{
if (timer != 0)
{
@@ -97,7 +97,7 @@ namespace Game.Movement
}
}
public override void Resume(uint overrideTimer = 0)
public override void Resume(uint overrideTimer)
{
if (overrideTimer != 0)
_nextMoveTime.Reset(overrideTimer);