Core: Updated to 11.1.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/23624ed75abc8cbb77bb2e24a08e0836e4c41db5)
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@@ -2416,7 +2416,7 @@ namespace Game.DataStorage
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MultiMap<uint, int> _creatureLabels = new();
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MultiMap<uint, CurrencyContainerRecord> _currencyContainers = new();
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MultiMap<uint, Vector2> _curvePoints = new();
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Dictionary<Tuple<uint, byte, byte, byte>, EmotesTextSoundRecord> _emoteTextSounds = new();
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Dictionary<Tuple<uint, sbyte, sbyte, sbyte>, EmotesTextSoundRecord> _emoteTextSounds = new();
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Dictionary<Tuple<uint, int>, ExpectedStatRecord> _expectedStatsByLevel = new();
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MultiMap<uint, ContentTuningXExpectedRecord> _expectedStatModsByContentTuning = new();
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MultiMap<uint, uint> _factionTeams = new();
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@@ -2438,7 +2438,7 @@ namespace Game.DataStorage
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Dictionary<uint, MountRecord> _mountsBySpellId = new();
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MultiMap<uint, MountTypeXCapabilityRecord> _mountCapabilitiesByType = new();
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MultiMap<uint, MountXDisplayRecord> _mountDisplays = new();
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Dictionary<uint, List<NameGenRecord>[]> _nameGenData = new();
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Dictionary<sbyte, List<NameGenRecord>[]> _nameGenData = new();
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List<string>[] _nameValidators = new List<string>[(int)Locale.Total + 1];
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Dictionary<uint, ParagonReputationRecord> _paragonReputations = new();
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Dictionary<uint, PathDb2> _paths = new();
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