Core: Updated to 11.1.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/23624ed75abc8cbb77bb2e24a08e0836e4c41db5)
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@@ -87,9 +87,9 @@ namespace Game.Networking.Packets
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for (var i = 0; i < 2; ++i)
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_worldPacket.WriteUInt32(Stats.Flags[i]);
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_worldPacket.WriteInt32(Stats.CreatureType);
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_worldPacket.WriteInt8(Stats.CreatureType);
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_worldPacket.WriteInt32(Stats.CreatureFamily);
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_worldPacket.WriteInt32(Stats.Classification);
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_worldPacket.WriteInt8(Stats.Classification);
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for (var i = 0; i < SharedConst.MaxCreatureKillCredit; ++i)
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_worldPacket.WriteUInt32(Stats.ProxyCreatureID[i]);
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@@ -750,9 +750,9 @@ namespace Game.Networking.Packets
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public string Title;
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public string TitleAlt;
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public string CursorName;
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public int CreatureType;
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public sbyte CreatureType;
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public int CreatureFamily;
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public int Classification;
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public sbyte Classification;
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public CreatureDisplayStats Display = new();
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public float HpMulti;
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public float EnergyMulti;
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