Core: Updated to 11.1.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/23624ed75abc8cbb77bb2e24a08e0836e4c41db5)
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@@ -1620,6 +1620,7 @@ namespace Game.Networking.Packets
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data.WriteUInt16(CastLevel);
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data.WriteUInt8(Applications);
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data.WriteInt32(ContentTuningID);
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data.WriteVector3(DstLocation);
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data.WriteBit(CastUnit.HasValue);
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data.WriteBit(Duration.HasValue);
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data.WriteBit(Remaining.HasValue);
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@@ -1665,13 +1666,14 @@ namespace Game.Networking.Packets
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float? TimeMod;
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public List<float> Points = new();
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public List<float> EstimatedPoints = new();
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public Vector3 DstLocation;
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}
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public struct AuraInfo
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{
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public void Write(WorldPacket data)
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{
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data.WriteUInt8(Slot);
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data.WriteUInt16(Slot);
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data.WriteBit(AuraData != null);
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data.FlushBits();
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@@ -1679,7 +1681,7 @@ namespace Game.Networking.Packets
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AuraData.Write(data);
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}
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public byte Slot;
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public ushort Slot;
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public AuraDataInfo AuraData;
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}
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