Core/Pools: Fix crash on startup

Port From (https://github.com/TrinityCore/TrinityCore/commit/7eff81f9dbf93e6f1efbd77b2623a0ee881f82cf)
This commit is contained in:
hondacrx
2022-02-17 17:17:53 -05:00
parent 717ed6e36a
commit 81d08e48e5
2 changed files with 6 additions and 6 deletions
+1 -1
View File
@@ -1312,7 +1312,7 @@ namespace Game
}
foreach (var poolId in mGameEventPoolIds[internal_event_id])
Global.PoolMgr.DespawnPool(poolId);
Global.PoolMgr.DespawnPool(poolId, true);
}
void ChangeEquipOrModel(short event_id, bool activate)
+5 -5
View File
@@ -325,16 +325,16 @@ namespace Game
SpawnPool<Creature>(pool_id, 0);
}
public void DespawnPool(uint pool_id)
public void DespawnPool(uint pool_id, bool alwaysDeleteRespawnTime = false)
{
if (mPoolCreatureGroups.ContainsKey(pool_id) && !mPoolCreatureGroups[pool_id].IsEmpty())
mPoolCreatureGroups[pool_id].DespawnObject(mSpawnedData, 0, true);
mPoolCreatureGroups[pool_id].DespawnObject(mSpawnedData, 0, alwaysDeleteRespawnTime);
if (mPoolGameobjectGroups.ContainsKey(pool_id) && !mPoolGameobjectGroups[pool_id].IsEmpty())
mPoolGameobjectGroups[pool_id].DespawnObject(mSpawnedData, 0, true);
mPoolGameobjectGroups[pool_id].DespawnObject(mSpawnedData, 0, alwaysDeleteRespawnTime);
if (mPoolPoolGroups.ContainsKey(pool_id) && !mPoolPoolGroups[pool_id].IsEmpty())
mPoolPoolGroups[pool_id].DespawnObject(mSpawnedData);
mPoolPoolGroups[pool_id].DespawnObject(mSpawnedData, 0, alwaysDeleteRespawnTime);
}
public bool CheckPool(uint pool_id)
@@ -532,7 +532,7 @@ namespace Game
break;
}
case "Pool":
Global.PoolMgr.DespawnPool((uint)guid);
Global.PoolMgr.DespawnPool((uint)guid, alwaysDeleteRespawnTime);
break;
}
}