Core/Units: Replace UNIT_DYNFLAG_DEAD with UNIT_FLAG3_FAKE_DEAD
Port From (https://github.com/TrinityCore/TrinityCore/commit/ed93a9706842ff5419279d4b2c473943e6ef2549)
This commit is contained in:
@@ -1151,7 +1151,7 @@ namespace Scripts.Spells.Quest
|
||||
void HandleApply(AuraEffect aurEff, AuraEffectHandleModes mode)
|
||||
{
|
||||
Unit target = GetTarget();
|
||||
target.SetDynamicFlag(UnitDynFlags.Dead);
|
||||
target.SetUnitFlag3(UnitFlags3.FakeDead);
|
||||
target.SetUnitFlag2(UnitFlags2.FeignDeath);
|
||||
|
||||
Creature creature = target.ToCreature();
|
||||
|
||||
Reference in New Issue
Block a user