Core/Units: Replace UNIT_DYNFLAG_DEAD with UNIT_FLAG3_FAKE_DEAD
Port From (https://github.com/TrinityCore/TrinityCore/commit/ed93a9706842ff5419279d4b2c473943e6ef2549)
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@@ -1059,7 +1059,7 @@ namespace Scripts.World.NpcSpecial
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me.RemoveUnitFlag(UnitFlags.InCombat);
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me.SetUnitFlag(UnitFlags.Uninteractible);
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me.SetDeathState(DeathState.JustDied);
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me.SetDynamicFlag(UnitDynFlags.Dead);
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me.SetUnitFlag3(UnitFlags3.FakeDead);
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if (!DoctorGUID.IsEmpty())
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{
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