Updated DB2 structs
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@@ -173,8 +173,8 @@ namespace Game.Collision
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displayId = reader.ReadUInt32();
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name_length = reader.ReadUInt32();
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name = reader.ReadString((int)name_length);
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v1 = reader.ReadStruct<Vector3>();
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v2 = reader.ReadStruct<Vector3>();
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v1 = reader.Read<Vector3>();
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v2 = reader.Read<Vector3>();
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StaticModelList.models.Add(displayId, new GameobjectModelData(name, new AxisAlignedBox(v1, v2)));
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}
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