Updated DB2 structs
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@@ -37,6 +37,7 @@ namespace Game.DataStorage
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struct M2Header
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{
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/*
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public M2Header(BinaryReader reader)
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{
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Magic = null;/// reader.ReadStringFromChars(4);
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@@ -108,6 +109,7 @@ namespace Game.DataStorage
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nBlendMaps = reader.ReadUInt32();
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ofsBlendMaps = reader.ReadUInt32();
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}
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*/
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
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public char[] Magic; // "MD20"
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