Updated DB2 structs
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@@ -2126,9 +2126,9 @@ namespace Game.Entities
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{
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return (Race)GetByteValue(UnitFields.Bytes0, 0);
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}
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public uint getRaceMask()
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public ulong getRaceMask()
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{
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return (uint)(1 << ((int)GetRace() - 1));
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return (1ul << ((int)GetRace() - 1));
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}
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public Class GetClass()
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{
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