Fixed some (many) "{ get; set; }"

This commit is contained in:
Fabian
2017-10-26 19:36:15 +02:00
parent 5d1f0a8dc8
commit 8393349316
77 changed files with 3704 additions and 3697 deletions
+3 -1
View File
@@ -431,7 +431,7 @@ namespace Game.BattlePets
public List<BattlePetSlot> GetSlots() { return _slots; }
WorldSession _owner;
ushort _trapLevel;
private ushort _trapLevel;
Dictionary<ulong, BattlePet> _pets = new Dictionary<ulong, BattlePet>();
List<BattlePetSlot> _slots = new List<BattlePetSlot>();
@@ -440,6 +440,8 @@ namespace Game.BattlePets
static MultiMap<uint, byte> _availableBreedsPerSpecies = new MultiMap<uint, byte>();
static Dictionary<uint, byte> _defaultQualityPerSpecies = new Dictionary<uint, byte>();
public ushort TrapLevel { get => _trapLevel; set => _trapLevel = value; }
public class BattlePet
{
public void CalculateStats()