Fixed some (many) "{ get; set; }"

This commit is contained in:
Fabian
2017-10-26 19:36:15 +02:00
parent 5d1f0a8dc8
commit 8393349316
77 changed files with 3704 additions and 3697 deletions
+1 -1
View File
@@ -164,7 +164,7 @@ namespace Game
item.GetModifier(ItemModifier.ScalingStatDistributionFixedLevel), item.GetModifier(ItemModifier.ArtifactKnowledgeLevel),
(byte)item.GetUInt32Value(ItemFields.Context), item.GetDynamicValues(ItemDynamicFields.BonusListIds));
VoidItem voidItem;
VoidItem voidItem = new VoidItem();
voidItem.Guid = ObjectGuid.Create(HighGuid.Item, itemVS.ItemId);
voidItem.Creator = item.GetGuidValue(ItemFields.Creator);
voidItem.Item = new ItemInstance(itemVS);