Fixed some (many) "{ get; set; }"

This commit is contained in:
Fabian
2017-10-26 19:36:15 +02:00
parent 5d1f0a8dc8
commit 8393349316
77 changed files with 3704 additions and 3697 deletions
@@ -36,8 +36,8 @@ namespace Game.Network.Packets
IsFavorite = _worldPacket.HasBit();
}
public CollectionType Type;
public uint ID;
public bool IsFavorite;
public CollectionType Type { get; set; }
public uint ID { get; set; }
public bool IsFavorite { get; set; }
}
}