Fixed some (many) "{ get; set; }"

This commit is contained in:
Fabian
2017-10-26 19:36:15 +02:00
parent 5d1f0a8dc8
commit 8393349316
77 changed files with 3704 additions and 3697 deletions
@@ -29,7 +29,7 @@ namespace Game.Network.Packets
Granter = _worldPacket.ReadPackedGuid();
}
public ObjectGuid Granter;
public ObjectGuid Granter { get; set; }
}
public class GrantLevel : ClientPacket
@@ -41,7 +41,7 @@ namespace Game.Network.Packets
Target = _worldPacket.ReadPackedGuid();
}
public ObjectGuid Target;
public ObjectGuid Target { get; set; }
}
public class ProposeLevelGrant : ServerPacket
@@ -53,7 +53,7 @@ namespace Game.Network.Packets
_worldPacket.WritePackedGuid(Sender);
}
public ObjectGuid Sender;
public ObjectGuid Sender { get; set; }
}
public class ReferAFriendFailure : ServerPacket
@@ -69,7 +69,7 @@ namespace Game.Network.Packets
_worldPacket.WriteString(Str);
}
public string Str;
public ReferAFriendError Reason;
public string Str { get; set; }
public ReferAFriendError Reason { get; set; }
}
}