Fixed some (many) "{ get; set; }"

This commit is contained in:
Fabian
2017-10-26 19:36:15 +02:00
parent 5d1f0a8dc8
commit 8393349316
77 changed files with 3704 additions and 3697 deletions
+1 -1
View File
@@ -289,7 +289,7 @@ namespace Game.Scenarios
if (Global.CriteriaMgr.GetCriteriaTree(step.CriteriaTreeID) != null)
{
BonusObjectiveData bonusObjectiveData;
BonusObjectiveData bonusObjectiveData = new BonusObjectiveData();
bonusObjectiveData.BonusObjectiveID = (int)step.Id;
bonusObjectiveData.ObjectiveComplete = GetStepState(step) == ScenarioStepState.Done;
bonusObjectivesData.Add(bonusObjectiveData);