diff --git a/Source/Game/Spells/Spell.cs b/Source/Game/Spells/Spell.cs index 11e496c73..19fabfc54 100644 --- a/Source/Game/Spells/Spell.cs +++ b/Source/Game/Spells/Spell.cs @@ -8143,10 +8143,6 @@ namespace Game.Spells { spellDamageInfo = new(damageInfo, DamageEffectType.SpellDirect, spell.m_attackType, hitMask); procSpellType |= ProcFlagsSpellType.Damage; - - if (caster.IsPlayer() && !spell.m_spellInfo.HasAttribute(SpellAttr0.StopAttackTarget) && !spell.m_spellInfo.HasAttribute(SpellAttr4.SuppressWeaponProcs) && - (spell.m_spellInfo.DmgClass == SpellDmgClass.Melee || spell.m_spellInfo.DmgClass == SpellDmgClass.Ranged)) - caster.ToPlayer().CastItemCombatSpell(spellDamageInfo); } }