Core/Items: Implemented CreateTime item field and changed refund/soulbound trade timers to also count time offline

Port From (https://github.com/TrinityCore/TrinityCore/commit/69da702b930d43738bcaf49ce57b333dfc19ecfd)
This commit is contained in:
Hondacrx
2024-08-05 19:24:12 -04:00
parent e0b26db0f9
commit 83fadf3a81
9 changed files with 68 additions and 90 deletions
+2 -2
View File
@@ -111,7 +111,7 @@ namespace Game
}
// adjust time (depends on /played)
if (myItems[i].IsBOPTradeable())
if (myItems[i].m_itemData.CreatePlayedTime != 0)
myItems[i].SetCreatePlayedTime(trader.GetTotalPlayedTime() - (GetPlayer().GetTotalPlayedTime() - myItems[i].m_itemData.CreatePlayedTime));
// store
trader.MoveItemToInventory(traderDst, myItems[i], true, true);
@@ -130,7 +130,7 @@ namespace Game
// adjust time (depends on /played)
if (hisItems[i].IsBOPTradeable())
if (hisItems[i].m_itemData.CreatePlayedTime != 0)
hisItems[i].SetCreatePlayedTime(GetPlayer().GetTotalPlayedTime() - (trader.GetTotalPlayedTime() - hisItems[i].m_itemData.CreatePlayedTime));
// store
GetPlayer().MoveItemToInventory(playerDst, hisItems[i], true, true);