diff --git a/Source/Game/Spells/Spell.cs b/Source/Game/Spells/Spell.cs index 51ef672ed..fc16e137a 100644 --- a/Source/Game/Spells/Spell.cs +++ b/Source/Game/Spells/Spell.cs @@ -4051,10 +4051,7 @@ namespace Game.Spells HasPowerTypeCost(PowerType.Runes) && !_triggeredCastFlags.HasAnyFlag(TriggerCastFlags.IgnorePowerCost)) { castFlags |= SpellCastFlags.NoGCD; // not needed, but it's being sent according to sniffs - - // Only send rune cooldowns when there has been a change - if (m_runesState != m_caster.ToPlayer().GetRunesState()) - castFlags |= SpellCastFlags.RuneList; // rune cooldowns list + castFlags |= SpellCastFlags.RuneList; // rune cooldowns list } if (m_targets.HasTraj()) @@ -4579,7 +4576,7 @@ namespace Game.Spells healPrediction = prediction; } - }; + } if (IsEmpowerSpell()) { @@ -8243,7 +8240,7 @@ namespace Game.Spells } return true; - }; + } foreach (var script in m_loadedScripts) { @@ -9918,8 +9915,8 @@ namespace Game.Spells SpellValueOverrides.Add(new SpellValueOverride(mod, val)); } - public CastSpellExtraArgs(SpellValueModFloat mod, float val) - { + public CastSpellExtraArgs(SpellValueModFloat mod, float val) + { SpellValueOverrides.Add(new SpellValueOverride(mod, val)); }