Core/Spells: Allow skipping automatic removal of auras from spell_area when condition is no longer met (mostly used for cosmetic cutscenes after quest completion)

This commit is contained in:
hondacrx
2018-01-28 19:37:36 -05:00
parent 95e76df6ff
commit 84fdaef291
6 changed files with 151 additions and 77 deletions
+83 -47
View File
@@ -47,6 +47,8 @@ namespace Game.DataStorage
foreach (var areaGroupMember in CliDB.AreaGroupMemberStorage.Values)
_areaGroupMembers.Add(areaGroupMember.AreaGroupID, areaGroupMember.AreaID);
CliDB.AreaGroupMemberStorage.Clear();
foreach (ArtifactPowerRecord artifactPower in CliDB.ArtifactPowerStorage.Values)
_artifactPowers.Add(artifactPower.ArtifactID, artifactPower);
@@ -56,21 +58,29 @@ namespace Game.DataStorage
_artifactPowerLinks.Add(artifactPowerLink.ToArtifactPowerID, artifactPowerLink.FromArtifactPowerID);
}
CliDB.ArtifactPowerLinkStorage.Clear();
foreach (ArtifactPowerRankRecord artifactPowerRank in CliDB.ArtifactPowerRankStorage.Values)
_artifactPowerRanks[Tuple.Create((uint)artifactPowerRank.ArtifactPowerID, artifactPowerRank.Rank)] = artifactPowerRank;
CliDB.ArtifactPowerRankStorage.Clear();
foreach (CharacterFacialHairStylesRecord characterFacialStyle in CliDB.CharacterFacialHairStylesStorage.Values)
_characterFacialHairStyles.Add(Tuple.Create(characterFacialStyle.RaceID, characterFacialStyle.SexID, (uint)characterFacialStyle.VariationID));
CliDB.CharacterFacialHairStylesStorage.Clear();
CharBaseSectionVariation[] sectionToBase = new CharBaseSectionVariation[(int)CharSectionType.Max];
foreach (CharBaseSectionRecord charBaseSection in CliDB.CharBaseSectionStorage.Values)
{
Contract.Assert(charBaseSection.ResolutionVariation < (byte)CharSectionType.Max, $"SECTION_TYPE_MAX ({(byte)CharSectionType.Max}) must be equal to or greater than {charBaseSection.ResolutionVariation + 1}");
Contract.Assert(charBaseSection.Variation < CharBaseSectionVariation.Max, $"CharBaseSectionVariation.Max {(byte)CharBaseSectionVariation.Max} must be equal to or greater than {charBaseSection.Variation + 1}");
sectionToBase[charBaseSection.ResolutionVariation] = (CharBaseSectionVariation)charBaseSection.Variation;
sectionToBase[charBaseSection.ResolutionVariation] = charBaseSection.Variation;
}
CliDB.CharBaseSectionStorage.Clear();
MultiMap<Tuple<byte, byte, CharBaseSectionVariation>, Tuple<byte, byte>> addedSections = new MultiMap<Tuple<byte, byte, CharBaseSectionVariation>, Tuple<byte, byte>>();
foreach (CharSectionsRecord charSection in CliDB.CharSectionsStorage.Values)
{
@@ -85,6 +95,8 @@ namespace Game.DataStorage
_charSections.Add(sectionKey, charSection);
}
CliDB.CharSectionsStorage.Clear();
foreach (var outfit in CliDB.CharStartOutfitStorage.Values)
_charStartOutfits[(uint)(outfit.RaceID | (outfit.ClassID << 8) | (outfit.GenderID << 16))] = outfit;
@@ -92,6 +104,8 @@ namespace Game.DataStorage
foreach (var chrClasses in CliDB.ChrClassesXPowerTypesStorage.Values)
powers.Add(chrClasses);
CliDB.ChrClassesXPowerTypesStorage.Clear();
powers.Sort(new ChrClassesXPowerTypesRecordComparer());
foreach (var power in powers)
{
@@ -129,12 +143,16 @@ namespace Game.DataStorage
_curvePoints.Add(curvePoint.CurveID, curvePoint);
}
CliDB.CurvePointStorage.Clear();
foreach (var key in _curvePoints.Keys.ToList())
_curvePoints[key] = _curvePoints[key].OrderBy(point => point.Index).ToList();
foreach (EmotesTextSoundRecord emoteTextSound in CliDB.EmotesTextSoundStorage.Values)
_emoteTextSounds[Tuple.Create((uint)emoteTextSound.EmotesTextId, emoteTextSound.RaceId, emoteTextSound.SexId, emoteTextSound.ClassId)] = emoteTextSound;
CliDB.EmotesTextSoundStorage.Clear();
foreach (FactionRecord faction in CliDB.FactionStorage.Values)
if (faction.ParentFactionID != 0)
_factionTeams.Add(faction.ParentFactionID, faction.Id);
@@ -152,18 +170,28 @@ namespace Game.DataStorage
foreach (HeirloomRecord heirloom in CliDB.HeirloomStorage.Values)
_heirlooms[heirloom.ItemID] = heirloom;
CliDB.HeirloomStorage.Clear();
foreach (GlyphBindableSpellRecord glyphBindableSpell in CliDB.GlyphBindableSpellStorage.Values)
_glyphBindableSpells.Add(glyphBindableSpell.GlyphPropertiesID, glyphBindableSpell.SpellID);
CliDB.GlyphBindableSpellStorage.Clear();
foreach (GlyphRequiredSpecRecord glyphRequiredSpec in CliDB.GlyphRequiredSpecStorage.Values)
_glyphRequiredSpecs.Add(glyphRequiredSpec.GlyphPropertiesID, glyphRequiredSpec.ChrSpecializationID);
CliDB.GlyphRequiredSpecStorage.Clear();
foreach (var bonus in CliDB.ItemBonusStorage.Values)
_itemBonusLists.Add(bonus.BonusListID, bonus);
CliDB.ItemBonusStorage.Clear();
foreach (ItemBonusListLevelDeltaRecord itemBonusListLevelDelta in CliDB.ItemBonusListLevelDeltaStorage.Values)
_itemLevelDeltaToBonusListContainer[itemBonusListLevelDelta.Delta] = itemBonusListLevelDelta.Id;
CliDB.ItemBonusListLevelDeltaStorage.Clear();
foreach (var key in CliDB.ItemBonusTreeNodeStorage.Keys)
{
ItemBonusTreeNodeRecord bonusTreeNode = CliDB.ItemBonusTreeNodeStorage[key];
@@ -175,12 +203,16 @@ namespace Game.DataStorage
}
}
CliDB.ItemBonusTreeNodeStorage.Clear();
foreach (ItemChildEquipmentRecord itemChildEquipment in CliDB.ItemChildEquipmentStorage.Values)
{
//ASSERT(_itemChildEquipment.find(itemChildEquipment.ItemID) == _itemChildEquipment.end(), "Item must have max 1 child item.");
_itemChildEquipment[itemChildEquipment.ItemID] = itemChildEquipment;
}
CliDB.ItemChildEquipmentStorage.Clear();
foreach (ItemClassRecord itemClass in CliDB.ItemClassStorage.Values)
{
//ASSERT(itemClass->OldEnumValue < _itemClassByOldEnum.size());
@@ -188,12 +220,18 @@ namespace Game.DataStorage
_itemClassByOldEnum[itemClass.OldEnumValue] = itemClass;
}
CliDB.ItemClassStorage.Clear();
foreach (ItemCurrencyCostRecord itemCurrencyCost in CliDB.ItemCurrencyCostStorage.Values)
_itemsWithCurrencyCost.Add(itemCurrencyCost.ItemId);
CliDB.ItemCurrencyCostStorage.Clear();
foreach (ItemLevelSelectorQualityRecord itemLevelSelectorQuality in CliDB.ItemLevelSelectorQualityStorage.Values)
_itemLevelQualitySelectorQualities.Add(itemLevelSelectorQuality.ItemLevelSelectorQualitySetID, itemLevelSelectorQuality);
CliDB.ItemLevelSelectorQualityStorage.Clear();
foreach (var appearanceMod in CliDB.ItemModifiedAppearanceStorage.Values)
{
//ASSERT(appearanceMod.ItemID <= 0xFFFFFF);
@@ -203,12 +241,18 @@ namespace Game.DataStorage
foreach (ItemSetSpellRecord itemSetSpell in CliDB.ItemSetSpellStorage.Values)
_itemSetSpells.Add(itemSetSpell.ItemSetID, itemSetSpell);
CliDB.ItemSetSpellStorage.Clear();
foreach (var itemSpecOverride in CliDB.ItemSpecOverrideStorage.Values)
_itemSpecOverrides.Add(itemSpecOverride.ItemID, itemSpecOverride);
CliDB.ItemSpecOverrideStorage.Clear();
foreach (var itemBonusTreeAssignment in CliDB.ItemXBonusTreeStorage.Values)
_itemToBonusTree.Add(itemBonusTreeAssignment.ItemID, itemBonusTreeAssignment.BonusTreeID);
CliDB.ItemXBonusTreeStorage.Clear();
foreach (MapDifficultyRecord entry in CliDB.MapDifficultyStorage.Values)
{
if (!_mapDifficulties.ContainsKey(entry.MapID))
@@ -218,18 +262,24 @@ namespace Game.DataStorage
}
_mapDifficulties[0][0] = _mapDifficulties[1][0]; // map 0 is missing from MapDifficulty.dbc so we cheat a bit
CliDB.MapDifficultyStorage.Clear();
foreach (var mount in CliDB.MountStorage.Values)
_mountsBySpellId[mount.SpellId] = mount;
foreach (MountTypeXCapabilityRecord mountTypeCapability in CliDB.MountTypeXCapabilityStorage.Values)
_mountCapabilitiesByType.Add(mountTypeCapability.MountTypeID, mountTypeCapability);
CliDB.MountTypeXCapabilityStorage.Clear();
foreach (var key in _mountCapabilitiesByType.Keys)
_mountCapabilitiesByType[key].Sort(new MountTypeXCapabilityRecordComparer());
foreach (MountXDisplayRecord mountDisplay in CliDB.MountXDisplayStorage.Values)
_mountDisplays.Add(mountDisplay.MountID, mountDisplay);
CliDB.MountXDisplayStorage.Clear();
foreach (var entry in CliDB.NameGenStorage.Values)
{
if (!_nameGenData.ContainsKey(entry.Race))
@@ -242,6 +292,8 @@ namespace Game.DataStorage
_nameGenData[entry.Race][entry.Sex].Add(entry);
}
CliDB.NameGenStorage.Clear();
foreach (var namesProfanity in CliDB.NamesProfanityStorage.Values)
{
Contract.Assert(namesProfanity.Language < (int)LocaleConstant.Total || namesProfanity.Language == -1);
@@ -257,9 +309,13 @@ namespace Game.DataStorage
}
}
CliDB.NamesProfanityStorage.Clear();
foreach (var namesReserved in CliDB.NamesReservedStorage.Values)
_nameValidators[(int)LocaleConstant.Total].Add(new Regex(namesReserved.Name, RegexOptions.IgnoreCase | RegexOptions.Compiled));
CliDB.NamesReservedStorage.Clear();
foreach (var namesReserved in CliDB.NamesReservedLocaleStorage.Values)
{
Contract.Assert(!Convert.ToBoolean(namesReserved.LocaleMask & ~((1 << (int)LocaleConstant.Total) - 1)));
@@ -272,6 +328,7 @@ namespace Game.DataStorage
_nameValidators[i].Add(new Regex(namesReserved.Name, RegexOptions.IgnoreCase | RegexOptions.Compiled));
}
}
CliDB.NamesReservedLocaleStorage.Clear();
foreach (var group in CliDB.PhaseXPhaseGroupStorage.Values)
{
@@ -279,6 +336,7 @@ namespace Game.DataStorage
if (phase != null)
_phasesByGroup.Add(group.PhaseGroupID, phase.Id);
}
CliDB.PhaseXPhaseGroupStorage.Clear();
foreach (PowerTypeRecord powerType in CliDB.PowerTypeStorage.Values)
{
@@ -290,6 +348,8 @@ namespace Game.DataStorage
foreach (PvpRewardRecord pvpReward in CliDB.PvpRewardStorage.Values)
_pvpRewardPack[Tuple.Create(pvpReward.Prestige, pvpReward.HonorLevel)] = pvpReward.RewardPackID;
CliDB.PvpRewardStorage.Clear();
foreach (QuestPackageItemRecord questPackageItem in CliDB.QuestPackageItemStorage.Values)
{
if (!_questPackages.ContainsKey(questPackageItem.QuestPackageID))
@@ -301,12 +361,18 @@ namespace Game.DataStorage
_questPackages[questPackageItem.QuestPackageID].Item2.Add(questPackageItem);
}
CliDB.QuestPackageItemStorage.Clear();
foreach (RewardPackXItemRecord rewardPackXItem in CliDB.RewardPackXItemStorage.Values)
_rewardPackItems.Add(rewardPackXItem.RewardPackID, rewardPackXItem);
CliDB.RewardPackXItemStorage.Clear();
foreach (RulesetItemUpgradeRecord rulesetItemUpgrade in CliDB.RulesetItemUpgradeStorage.Values)
_rulesetItemUpgrade[rulesetItemUpgrade.ItemID] = rulesetItemUpgrade.ItemUpgradeID;
CliDB.RulesetItemUpgradeStorage.Clear();
foreach (SkillRaceClassInfoRecord entry in CliDB.SkillRaceClassInfoStorage.Values)
{
if (CliDB.SkillLineStorage.ContainsKey(entry.SkillID))
@@ -316,10 +382,12 @@ namespace Game.DataStorage
foreach (var specSpells in CliDB.SpecializationSpellsStorage.Values)
_specializationSpellsBySpec.Add(specSpells.SpecID, specSpells);
CliDB.SpecializationSpellsStorage.Clear();
foreach (SpellClassOptionsRecord classOption in CliDB.SpellClassOptionsStorage.Values)
_spellFamilyNames.Add(classOption.SpellClassSet);
foreach (var power in CliDB.SpellPowerStorage.Values)
foreach (SpellPowerRecord power in CliDB.SpellPowerStorage.Values)
{
SpellPowerDifficultyRecord powerDifficulty = CliDB.SpellPowerDifficultyStorage.LookupByKey(power.Id);
if (powerDifficulty != null)
@@ -341,9 +409,13 @@ namespace Game.DataStorage
}
}
CliDB.SpellPowerStorage.Clear();
foreach (SpellProcsPerMinuteModRecord ppmMod in CliDB.SpellProcsPerMinuteModStorage.Values)
_spellProcsPerMinuteMods.Add(ppmMod.SpellProcsPerMinuteID, ppmMod);
CliDB.SpellProcsPerMinuteModStorage.Clear();
for (var i = 0; i < (int)Class.Max; ++i)
{
_talentsByPosition[i] = new List<TalentRecord>[PlayerConst.MaxTalentTiers][];
@@ -355,6 +427,7 @@ namespace Game.DataStorage
_talentsByPosition[i][x][c] = new List<TalentRecord>();
}
}
foreach (TalentRecord talentInfo in CliDB.TalentStorage.Values)
{
//ASSERT(talentInfo.ClassID < MAX_CLASSES);
@@ -366,6 +439,8 @@ namespace Game.DataStorage
foreach (ToyRecord toy in CliDB.ToyStorage.Values)
_toys.Add(toy.ItemID);
CliDB.ToyStorage.Clear();
foreach (TransmogSetItemRecord transmogSetItem in CliDB.TransmogSetItemStorage.Values)
{
TransmogSetRecord set = CliDB.TransmogSetStorage.LookupByKey(transmogSetItem.TransmogSetID);
@@ -376,56 +451,17 @@ namespace Game.DataStorage
_transmogSetItemsByTransmogSet.Add(transmogSetItem.TransmogSetID, transmogSetItem);
}
CliDB.TransmogSetItemStorage.Clear();
foreach (WMOAreaTableRecord entry in CliDB.WMOAreaTableStorage.Values)
_wmoAreaTableLookup[Tuple.Create(entry.WMOID, entry.NameSet, entry.WMOGroupID)] = entry;
CliDB.WMOAreaTableStorage.Clear();
foreach (WorldMapAreaRecord worldMapArea in CliDB.WorldMapAreaStorage.Values)
_worldMapAreaByAreaID[worldMapArea.AreaID] = worldMapArea;
ClearNotUsedTables();
}
void ClearNotUsedTables()
{
CliDB.AreaGroupMemberStorage = null;
CliDB.ArtifactPowerLinkStorage = null;
CliDB.ArtifactPowerRankStorage = null;
CliDB.CharSectionsStorage = null;
CliDB.ChrClassesXPowerTypesStorage = null;
CliDB.CurvePointStorage = null;
CliDB.EmotesTextSoundStorage = null;
CliDB.GlyphBindableSpellStorage = null;
CliDB.GlyphRequiredSpecStorage = null;
CliDB.HeirloomStorage = null;
CliDB.ItemBonusStorage = null;
CliDB.ItemBonusListLevelDeltaStorage = null;
CliDB.ItemBonusTreeNodeStorage = null;
CliDB.ItemClassStorage = null;
CliDB.ItemChildEquipmentStorage = null;
CliDB.ItemCurrencyCostStorage = null;
CliDB.ItemSetSpellStorage = null;
CliDB.ItemSpecOverrideStorage = null;
CliDB.ItemXBonusTreeStorage = null;
CliDB.MapDifficultyStorage = null;
CliDB.MountTypeXCapabilityStorage = null;
CliDB.MountXDisplayStorage = null;
CliDB.NameGenStorage = null;
CliDB.NamesProfanityStorage = null;
CliDB.NamesReservedStorage = null;
CliDB.NamesReservedLocaleStorage = null;
CliDB.PhaseXPhaseGroupStorage = null;
CliDB.PowerTypeStorage = null;
CliDB.PvpRewardStorage = null;
CliDB.QuestPackageItemStorage = null;
CliDB.RewardPackXItemStorage = null;
CliDB.RulesetItemUpgradeStorage = null;
CliDB.SpecializationSpellsStorage = null;
CliDB.SpellPowerDifficultyStorage = null;
CliDB.SpellPowerStorage = null;
CliDB.SpellProcsPerMinuteModStorage = null;
CliDB.ToyStorage = null;
CliDB.WMOAreaTableStorage = null;
CliDB.WorldMapAreaStorage = null;
CliDB.WorldMapAreaStorage.Clear();
}
public IDB2Storage GetStorage(uint type)