Added some implicit operators to spell casting.

This commit is contained in:
hondacrx
2023-10-01 07:32:38 -04:00
parent 4cbee1a6bb
commit 85f37f6edf
6 changed files with 46 additions and 24 deletions
+1 -1
View File
@@ -1131,7 +1131,7 @@ namespace Game.Entities
SetUpdateFieldStatValue(m_values.ModifyValue(m_unitData).ModifyValue(m_unitData.MaxDamage), maxdamage);
}
void SetBonusDamage(int damage)
public void SetBonusDamage(int damage)
{
m_bonusSpellDamage = damage;
Player playerOwner = GetOwner().ToPlayer();