Core/ZoneScript: Add "invoker" param to ProcessEvent

Port From (https://github.com/TrinityCore/TrinityCore/commit/15b91836351a61f471865a751d4ff9ab0b5775a0)
This commit is contained in:
hondacrx
2022-01-09 14:12:34 -05:00
parent 64de342e49
commit 860bf84280
4 changed files with 5 additions and 5 deletions
@@ -2201,7 +2201,7 @@ namespace Game.Entities
GetAI().EventInform(eventId);
if (m_zoneScript != null)
m_zoneScript.ProcessEvent(this, eventId);
m_zoneScript.ProcessEvent(this, eventId, invoker);
BattlegroundMap bgMap = GetMap().ToBattlegroundMap();
if (bgMap)