Core/ZoneScript: Add "invoker" param to ProcessEvent

Port From (https://github.com/TrinityCore/TrinityCore/commit/15b91836351a61f471865a751d4ff9ab0b5775a0)
This commit is contained in:
hondacrx
2022-01-09 14:12:34 -05:00
parent 64de342e49
commit 860bf84280
4 changed files with 5 additions and 5 deletions
+1 -1
View File
@@ -44,7 +44,7 @@ namespace Game.Maps
public virtual uint GetData(uint dataId) { return 0; }
public virtual void SetData(uint dataId, uint value) { }
public virtual void ProcessEvent(WorldObject obj, uint eventId) { }
public virtual void ProcessEvent(WorldObject obj, uint eventId, WorldObject invoker) { }
protected EventMap _events = new();
}