Core/Instances: New ZoneScript hook - OnCreatureGroupDepleted
Port From (https://github.com/TrinityCore/TrinityCore/commit/ec2631eca3a397dffd2e525b34c131c283beb167)
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@@ -34,6 +34,9 @@ namespace Game.Maps
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public virtual void OnUnitDeath(Unit unit) { }
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// Triggers when the CreatureGroup no longer has any alive members (either last alive member dies or is removed from the group)
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public virtual void OnCreatureGroupDepleted(CreatureGroup creatureGroup) { }
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//All-purpose data storage 64 bit
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public virtual ObjectGuid GetGuidData(uint DataId) { return ObjectGuid.Empty; }
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public virtual void SetGuidData(uint DataId, ObjectGuid Value) { }
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