Core/Objects: Added helper structures to allow using customized updatefield sending packet functions with Trinity::MessageDistDeliverer

Port From (https://github.com/TrinityCore/TrinityCore/commit/ee835671b4f572f92f79c9b302764ee591c6de11)
This commit is contained in:
hondacrx
2022-05-10 14:35:41 -04:00
parent c9a045e3c8
commit 867f528ac0
12 changed files with 302 additions and 20 deletions
+23
View File
@@ -19,6 +19,7 @@ using Framework.Constants;
using Game.DataStorage;
using Game.Maps;
using Game.Networking;
using Game.Networking.Packets;
using Game.Spells;
using System;
using System.Collections.Generic;
@@ -326,5 +327,27 @@ namespace Game.Entities
Dictionary<(Locale locale, uint lineId), TimeSpan> _lineStartTimes = new();
TimeSpan[] _lastLineEndTimes = new TimeSpan[(int)Locale.Total];
class ValuesUpdateForPlayerWithMaskSender : IDoWork<Player>
{
Conversation Owner;
ObjectFieldData ObjectMask = new();
ConversationData ConversationMask = new();
public ValuesUpdateForPlayerWithMaskSender(Conversation owner)
{
Owner = owner;
}
public void Invoke(Player player)
{
UpdateData udata = new(Owner.GetMapId());
Owner.BuildValuesUpdateForPlayerWithMask(udata, ObjectMask.GetUpdateMask(), ConversationMask.GetUpdateMask(), player);
udata.BuildPacket(out UpdateObject packet);
player.SendPacket(packet);
}
}
}
}