Core/Objects: Added helper structures to allow using customized updatefield sending packet functions with Trinity::MessageDistDeliverer

Port From (https://github.com/TrinityCore/TrinityCore/commit/ee835671b4f572f92f79c9b302764ee591c6de11)
This commit is contained in:
hondacrx
2022-05-10 14:35:41 -04:00
parent c9a045e3c8
commit 867f528ac0
12 changed files with 302 additions and 20 deletions
+26 -2
View File
@@ -16,8 +16,10 @@
*/
using Framework.Constants;
using Game.Spells;
using Game.Networking;
using Game.Networking.Packets;
using Game.Spells;
using System.Collections.Generic;
namespace Game.Entities
{
@@ -227,7 +229,7 @@ namespace Game.Entities
Cypher.Assert(_caster != null);
return _caster.GetFaction();
}
void BindToCaster()
{
Cypher.Assert(_caster == null);
@@ -323,6 +325,28 @@ namespace Game.Entities
Unit _caster;
int _duration; // for non-aura dynobjects
bool _isViewpoint;
class ValuesUpdateForPlayerWithMaskSender : IDoWork<Player>
{
DynamicObject Owner;
ObjectFieldData ObjectMask = new();
DynamicObjectData DynamicObjectMask = new();
public ValuesUpdateForPlayerWithMaskSender(DynamicObject owner)
{
Owner = owner;
}
public void Invoke(Player player)
{
UpdateData udata = new(Owner.GetMapId());
Owner.BuildValuesUpdateForPlayerWithMask(udata, ObjectMask.GetUpdateMask(), DynamicObjectMask.GetUpdateMask(), player);
udata.BuildPacket(out UpdateObject packet);
player.SendPacket(packet);
}
}
}
public enum DynamicObjectType