Core/Objects: Added helper structures to allow using customized updatefield sending packet functions with Trinity::MessageDistDeliverer
Port From (https://github.com/TrinityCore/TrinityCore/commit/ee835671b4f572f92f79c9b302764ee591c6de11)
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@@ -2737,6 +2737,28 @@ namespace Game.Entities
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Dictionary<uint, ushort> m_artifactPowerIdToIndex = new();
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Array<uint> m_gemScalingLevels = new(ItemConst.MaxGemSockets);
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#endregion
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class ValuesUpdateForPlayerWithMaskSender : IDoWork<Player>
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{
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Item Owner;
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ObjectFieldData ObjectMask = new();
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ItemData ItemMask = new();
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public ValuesUpdateForPlayerWithMaskSender(Item owner)
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{
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Owner = owner;
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}
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public void Invoke(Player player)
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{
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UpdateData udata = new(Owner.GetMapId());
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Owner.BuildValuesUpdateForPlayerWithMask(udata, ObjectMask.GetUpdateMask(), ItemMask.GetUpdateMask(), player);
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udata.BuildPacket(out UpdateObject packet);
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player.SendPacket(packet);
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}
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}
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}
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public class ItemPosCount
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