Core/PacketIO: Fill new packet fields with data
Port From (https://github.com/TrinityCore/TrinityCore/commit/83eecaf2c40cc72c1dc42335766534eb8d227e60)
This commit is contained in:
@@ -569,6 +569,105 @@ namespace Game.Entities
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return true;
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}
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public bool CanRewardQuest(Quest quest, LootItemType rewardType, uint rewardId, bool msg)
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{
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// prevent receive reward with quest items in bank or for not completed quest
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if (!CanRewardQuest(quest, msg))
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return false;
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List<ItemPosCount> dest = new List<ItemPosCount>();
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if (quest.GetRewChoiceItemsCount() > 0)
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{
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switch (rewardType)
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{
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case LootItemType.Item:
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for (uint i = 0; i < SharedConst.QuestRewardChoicesCount; ++i)
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{
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if (quest.RewardChoiceItemId[i] != 0 && quest.RewardChoiceItemType[i] == LootItemType.Item && quest.RewardChoiceItemId[i] == rewardId)
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{
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InventoryResult res = CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, quest.RewardChoiceItemId[i], quest.RewardChoiceItemCount[i]);
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if (res != InventoryResult.Ok)
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{
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if (msg)
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SendQuestFailed(quest.Id, res);
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return false;
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}
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}
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}
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break;
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case LootItemType.Currency:
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break;
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}
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}
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if (quest.GetRewItemsCount() > 0)
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{
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for (uint i = 0; i < quest.GetRewItemsCount(); ++i)
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{
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if (quest.RewardItemId[i] != 0)
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{
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InventoryResult res = CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, quest.RewardItemId[i], quest.RewardItemCount[i]);
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if (res != InventoryResult.Ok)
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{
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if (msg)
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SendQuestFailed(quest.Id, res);
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return false;
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}
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}
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}
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}
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// QuestPackageItem.db2
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if (quest.PackageID != 0)
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{
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bool hasFilteredQuestPackageReward = false;
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var questPackageItems = Global.DB2Mgr.GetQuestPackageItems(quest.PackageID);
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if (questPackageItems != null)
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{
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foreach (var questPackageItem in questPackageItems)
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{
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if (questPackageItem.ItemID != rewardId)
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continue;
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if (CanSelectQuestPackageItem(questPackageItem))
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{
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hasFilteredQuestPackageReward = true;
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InventoryResult res = CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, questPackageItem.ItemID, questPackageItem.ItemQuantity);
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if (res != InventoryResult.Ok)
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{
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SendEquipError(res, null, null, questPackageItem.ItemID);
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return false;
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}
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}
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}
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}
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if (!hasFilteredQuestPackageReward)
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{
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List<QuestPackageItemRecord> questPackageItems1 = Global.DB2Mgr.GetQuestPackageItemsFallback(quest.PackageID);
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if (questPackageItems1 != null)
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{
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foreach (QuestPackageItemRecord questPackageItem in questPackageItems1)
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{
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if (questPackageItem.ItemID != rewardId)
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continue;
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InventoryResult res = CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, questPackageItem.ItemID, questPackageItem.ItemQuantity);
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if (res != InventoryResult.Ok)
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{
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SendEquipError(res, null, null, questPackageItem.ItemID);
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return false;
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}
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}
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}
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}
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}
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return true;
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}
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public void AddQuestAndCheckCompletion(Quest quest, WorldObject questGiver)
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{
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AddQuest(quest, questGiver);
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@@ -623,98 +722,6 @@ namespace Game.Entities
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}
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}
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public bool CanRewardQuest(Quest quest, uint reward, bool msg)
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{
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// prevent receive reward with quest items in bank or for not completed quest
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if (!CanRewardQuest(quest, msg))
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return false;
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List<ItemPosCount> dest = new List<ItemPosCount>();
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if (quest.GetRewChoiceItemsCount() > 0)
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{
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for (uint i = 0; i < quest.GetRewChoiceItemsCount(); ++i)
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{
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if (quest.RewardChoiceItemId[i] != 0 && quest.RewardChoiceItemId[i] == reward)
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{
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InventoryResult res = CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, quest.RewardChoiceItemId[i], quest.RewardChoiceItemCount[i]);
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if (res != InventoryResult.Ok)
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{
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if (msg)
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SendQuestFailed(quest.Id, res);
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return false;
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}
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}
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}
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}
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if (quest.GetRewItemsCount() > 0)
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{
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for (uint i = 0; i < quest.GetRewItemsCount(); ++i)
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{
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if (quest.RewardItemId[i] != 0)
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{
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InventoryResult res = CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, quest.RewardItemId[i], quest.RewardItemCount[i]);
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if (res != InventoryResult.Ok)
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{
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if (msg)
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SendQuestFailed(quest.Id, res);
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return false;
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}
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}
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}
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}
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// QuestPackageItem.db2
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if (quest.PackageID != 0)
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{
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bool hasFilteredQuestPackageReward = false;
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var questPackageItems = Global.DB2Mgr.GetQuestPackageItems(quest.PackageID);
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if (questPackageItems != null)
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{
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foreach (var questPackageItem in questPackageItems)
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{
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if (questPackageItem.ItemID != reward)
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continue;
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if (CanSelectQuestPackageItem(questPackageItem))
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{
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hasFilteredQuestPackageReward = true;
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InventoryResult res = CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, questPackageItem.ItemID, questPackageItem.ItemQuantity);
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if (res != InventoryResult.Ok)
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{
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SendEquipError(res, null, null, questPackageItem.ItemID);
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return false;
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}
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}
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}
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}
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if (!hasFilteredQuestPackageReward)
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{
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List<QuestPackageItemRecord> questPackageItems1 = Global.DB2Mgr.GetQuestPackageItemsFallback(quest.PackageID);
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if (questPackageItems1 != null)
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{
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foreach (QuestPackageItemRecord questPackageItem in questPackageItems1)
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{
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if (questPackageItem.ItemID != reward)
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continue;
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InventoryResult res = CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, questPackageItem.ItemID, questPackageItem.ItemQuantity);
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if (res != InventoryResult.Ok)
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{
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SendEquipError(res, null, null, questPackageItem.ItemID);
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return false;
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}
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}
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}
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}
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}
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return true;
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}
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public void AddQuest(Quest quest, WorldObject questGiver)
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{
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ushort log_slot = FindQuestSlot(0);
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@@ -823,7 +830,7 @@ namespace Game.Entities
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Quest qInfo = Global.ObjectMgr.GetQuestTemplate(quest_id);
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if (qInfo != null)
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if (qInfo.HasFlag(QuestFlags.Tracking))
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RewardQuest(qInfo, 0, this, false);
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RewardQuest(qInfo, LootItemType.Item, 0, this, false);
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}
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}
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@@ -932,7 +939,7 @@ namespace Game.Entities
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}
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}
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public void RewardQuest(Quest quest, uint reward, WorldObject questGiver, bool announce = true)
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public void RewardQuest(Quest quest, LootItemType rewardType, uint rewardId, WorldObject questGiver, bool announce = true)
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{
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//this THING should be here to protect code from quest, which cast on player far teleport as a reward
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//should work fine, cause far teleport will be executed in Update()
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@@ -986,27 +993,41 @@ namespace Game.Entities
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}
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}
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}
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ItemTemplate rewardProto = Global.ObjectMgr.GetItemTemplate(reward);
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if (rewardProto != null && quest.GetRewChoiceItemsCount() != 0)
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switch (rewardType)
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{
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for (uint i = 0; i < quest.GetRewChoiceItemsCount(); ++i)
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{
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if (quest.RewardChoiceItemId[i] != 0 && quest.RewardChoiceItemId[i] == reward)
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case LootItemType.Item:
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ItemTemplate rewardProto = Global.ObjectMgr.GetItemTemplate(rewardId);
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if (rewardProto != null && quest.GetRewChoiceItemsCount() != 0)
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{
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List<ItemPosCount> dest = new List<ItemPosCount>();
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if (CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, reward, quest.RewardChoiceItemCount[i]) == InventoryResult.Ok)
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for (uint i = 0; i < SharedConst.QuestRewardChoicesCount; ++i)
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{
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Item item = StoreNewItem(dest, reward, true, ItemEnchantmentManager.GenerateItemRandomBonusListId(reward));
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SendNewItem(item, quest.RewardChoiceItemCount[i], true, false);
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if (quest.RewardChoiceItemId[i] != 0 && quest.RewardChoiceItemType[i] == LootItemType.Item && quest.RewardChoiceItemId[i] == rewardId)
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{
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List<ItemPosCount> dest = new List<ItemPosCount>();
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if (CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, rewardId, quest.RewardChoiceItemCount[i]) == InventoryResult.Ok)
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{
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Item item = StoreNewItem(dest, rewardId, true, ItemEnchantmentManager.GenerateItemRandomBonusListId(rewardId));
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SendNewItem(item, quest.RewardChoiceItemCount[i], true, false);
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}
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}
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}
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}
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}
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}
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// QuestPackageItem.db2
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if (rewardProto != null && quest.PackageID != 0)
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RewardQuestPackage(quest.PackageID, reward);
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// QuestPackageItem.db2
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if (rewardProto != null && quest.PackageID != 0)
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RewardQuestPackage(quest.PackageID, rewardId);
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break;
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case LootItemType.Currency:
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if (CliDB.CurrencyTypesStorage.HasRecord(rewardId) && quest.GetRewChoiceItemsCount() != 0)
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{
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for (uint i = 0; i < SharedConst.QuestRewardChoicesCount; ++i)
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if (quest.RewardChoiceItemId[i] != 0 && quest.RewardChoiceItemType[i] == LootItemType.Currency && quest.RewardChoiceItemId[i] == rewardId)
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ModifyCurrency((CurrencyTypes)quest.RewardChoiceItemId[i], (int)quest.RewardChoiceItemCount[i]);
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}
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break;
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}
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for (byte i = 0; i < SharedConst.QuestRewardCurrencyCount; ++i)
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{
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@@ -1107,21 +1128,23 @@ namespace Game.Entities
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}
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else
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{
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for (uint i = 0; i < SharedConst.QuestRewardDisplaySpellCount; ++i)
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foreach (QuestRewardDisplaySpell displaySpell in quest.RewardDisplaySpell)
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{
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if (quest.RewardDisplaySpell[i] > 0)
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{
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SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(quest.RewardDisplaySpell[i], GetMap().GetDifficultyID());
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Unit caster = this;
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if (questGiver != null && questGiver.IsTypeMask(TypeMask.Unit) && !quest.HasFlag(QuestFlags.PlayerCastOnComplete) && !spellInfo.HasTargetType(Targets.UnitCaster))
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{
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Unit unit = questGiver.ToUnit();
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if (unit != null)
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caster = unit;
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}
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var playerCondition = CliDB.PlayerConditionStorage.LookupByKey(displaySpell.PlayerConditionId);
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if (playerCondition != null)
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if (!ConditionManager.IsPlayerMeetingCondition(this, playerCondition))
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continue;
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caster.CastSpell(this, spellInfo, true);
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SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(displaySpell.SpellId, GetMap().GetDifficultyID());
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Unit caster = this;
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if (questGiver && questGiver.IsTypeMask(TypeMask.Unit) && !quest.HasFlag(QuestFlags.PlayerCastOnComplete) && !spellInfo.HasTargetType(Targets.UnitCaster))
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{
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Unit unit = questGiver.ToUnit();
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if (unit)
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caster = unit;
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}
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caster.CastSpell(this, spellInfo, true);
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}
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}
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@@ -5034,12 +5034,14 @@ namespace Game.Entities
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var playerChoiceResponse = new Networking.Packets.PlayerChoiceResponse();
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playerChoiceResponse.ResponseID = playerChoiceResponseTemplate.ResponseId;
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playerChoiceResponse.ResponseIdentifier = playerChoiceResponseTemplate.ResponseIdentifier;
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playerChoiceResponse.ChoiceArtFileID = playerChoiceResponseTemplate.ChoiceArtFileId;
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playerChoiceResponse.Flags = playerChoiceResponseTemplate.Flags;
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playerChoiceResponse.WidgetSetID = playerChoiceResponseTemplate.WidgetSetID;
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playerChoiceResponse.UiTextureAtlasElementID = playerChoiceResponseTemplate.UiTextureAtlasElementID;
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playerChoiceResponse.SoundKitID = playerChoiceResponseTemplate.SoundKitID;
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playerChoiceResponse.GroupID = playerChoiceResponseTemplate.GroupID;
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playerChoiceResponse.UiTextureKitID = playerChoiceResponseTemplate.UiTextureKitID;
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playerChoiceResponse.Answer = playerChoiceResponseTemplate.Answer;
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playerChoiceResponse.Header = playerChoiceResponseTemplate.Header;
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playerChoiceResponse.SubHeader = playerChoiceResponseTemplate.SubHeader;
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@@ -5101,11 +5103,37 @@ namespace Game.Entities
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reward.Items.Add(rewardEntry);
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}
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foreach (PlayerChoiceResponseRewardItem item in playerChoiceResponseTemplate.Reward.Value.ItemChoices)
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{
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var rewardEntry = new Networking.Packets.PlayerChoiceResponseRewardEntry();
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rewardEntry.Item.ItemID = item.Id;
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rewardEntry.Quantity = item.Quantity;
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if (!item.BonusListIDs.Empty())
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{
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rewardEntry.Item.ItemBonus.HasValue = true;
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rewardEntry.Item.ItemBonus.Value.BonusListIDs = item.BonusListIDs;
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}
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reward.ItemChoices.Add(rewardEntry);
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}
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playerChoiceResponse.Reward.Set(reward);
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displayPlayerChoice.Responses[i] = playerChoiceResponse;
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}
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playerChoiceResponse.RewardQuestID = playerChoiceResponseTemplate.RewardQuestID;
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if (playerChoiceResponseTemplate.MawPower.HasValue)
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{
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var mawPower = new Networking.Packets.PlayerChoiceResponseMawPower();
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mawPower.TypeArtFileID = playerChoiceResponse.MawPower.Value.TypeArtFileID;
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mawPower.Rarity = playerChoiceResponse.MawPower.Value.Rarity;
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mawPower.RarityColor = playerChoiceResponse.MawPower.Value.RarityColor;
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mawPower.SpellID = playerChoiceResponse.MawPower.Value.SpellID;
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mawPower.MaxStacks = playerChoiceResponse.MawPower.Value.MaxStacks;
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playerChoiceResponse.MawPower.Set(mawPower);
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}
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}
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SendPacket(displayPlayerChoice);
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Reference in New Issue
Block a user