Core/SAI: add action_param3 to SMART_ACTION_REMOVEAURASFROMSPELL to allow it to remove only auras from spells that were cast by the entity itself.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d037c6b08634c5d0d4cc0462ae28e15baf8498bb)
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@@ -2682,6 +2682,8 @@ namespace Game.AI
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public struct RemoveAura
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{
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public uint spell;
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public uint charges;
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public uint onlyOwnedAuras;
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}
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public struct Follow
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{
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