Fixes alot of little errors.

This commit is contained in:
hondacrx
2024-03-15 15:54:45 -04:00
parent b721aee6e5
commit 88f24c7791
11 changed files with 29 additions and 26 deletions
+1 -1
View File
@@ -1193,7 +1193,7 @@ namespace Game.Maps
{
// if creature can't be move in new cell/grid (not loaded) move it to repawn cell/grid
// creature coordinates will be updated and notifiers send
if (CreatureRespawnRelocation(creature, false))
if (!CreatureRespawnRelocation(creature, false))
{
// ... or unload (if respawn grid also not loaded)
//This may happen when a player just logs in and a pet moves to a nearby unloaded cell