Core/Movement: Fixed creature hover
Port From (https://github.com/TrinityCore/TrinityCore/commit/2e2b29861878fda2d27156c71a1d8ed7dbe0b4fe)
This commit is contained in:
@@ -1531,7 +1531,7 @@ namespace Game.Entities
|
||||
|
||||
float dx = GetPositionX() - obj.GetPositionX();
|
||||
float dy = GetPositionY() - obj.GetPositionY();
|
||||
float dz = GetPositionZMinusOffset() - obj.GetPositionZMinusOffset();
|
||||
float dz = GetPositionZ() - obj.GetPositionZ();
|
||||
float distsq = (dx * dx) + (dy * dy) + (dz * dz);
|
||||
|
||||
float maxdist = GetMeleeRange(obj) + GetTotalAuraModifier(AuraType.ModAutoAttackRange);
|
||||
|
||||
@@ -198,7 +198,7 @@ namespace Game.Entities
|
||||
return;
|
||||
|
||||
MoveSplineInit init = new(this);
|
||||
init.MoveTo(GetPositionX(), GetPositionY(), GetPositionZMinusOffset(), false);
|
||||
init.MoveTo(GetPositionX(), GetPositionY(), GetPositionZ(), false);
|
||||
init.SetFacing(ori);
|
||||
init.Launch();
|
||||
}
|
||||
@@ -616,6 +616,11 @@ namespace Game.Entities
|
||||
GetVehicleKit().RelocatePassengers();
|
||||
}
|
||||
|
||||
public float GetHoverOffset()
|
||||
{
|
||||
return HasUnitMovementFlag(MovementFlag.Hover) ? m_unitData.HoverHeight : 0.0f;
|
||||
}
|
||||
|
||||
public bool IsWithinBoundaryRadius(Unit obj)
|
||||
{
|
||||
if (!obj || !IsInMap(obj) || !IsInPhase(obj))
|
||||
@@ -1577,15 +1582,6 @@ namespace Game.Entities
|
||||
SendMessageToSet(data, true);
|
||||
}
|
||||
|
||||
public float GetPositionZMinusOffset()
|
||||
{
|
||||
float offset = 0.0f;
|
||||
if (HasUnitMovementFlag(MovementFlag.Hover))
|
||||
offset = m_unitData.HoverHeight;
|
||||
|
||||
return GetPositionZ() - offset;
|
||||
}
|
||||
|
||||
public Unit GetUnitBeingMoved()
|
||||
{
|
||||
Player player = ToPlayer();
|
||||
|
||||
Reference in New Issue
Block a user