Core/Movement: Fixed creature hover

Port From (https://github.com/TrinityCore/TrinityCore/commit/2e2b29861878fda2d27156c71a1d8ed7dbe0b4fe)
This commit is contained in:
hondacrx
2021-08-24 11:10:59 -04:00
parent 1c5bb258d5
commit 89058fec83
9 changed files with 59 additions and 90 deletions
@@ -67,6 +67,7 @@ namespace Game.AI
owner.GetHomePosition(out x, out y, out z, out o);
init.SetFacing(o);
}
owner.UpdateAllowedPositionZ(x, y, ref z);
init.MoveTo(x, y, z);
init.SetWalk(false);
init.Launch();