Core/GameObjects: Changed gameobject artkit type to uint

Port From (https://github.com/TrinityCore/TrinityCore/commit/bb3b2cf4cb4897a7dd087e2409a250c887c3fb9a)
This commit is contained in:
hondacrx
2022-06-02 20:58:32 -04:00
parent 7a3f188d2c
commit 8934cfb6dc
4 changed files with 8 additions and 8 deletions
@@ -1438,7 +1438,7 @@ namespace Game.Entities
public Quaternion rotation;
public uint animprogress;
public GameObjectState goState;
public byte artKit;
public uint artKit;
public GameObjectData() : base(SpawnObjectType.GameObject) { }
}