Core/Players: Use CharBaseInfo.db2 data to determine appropriate race for mercenary mode transforms
Port From (https://github.com/TrinityCore/TrinityCore/commit/c2ac37125b566cb4d9b659bc8ae2d381f60bc6db)
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@@ -43,6 +43,14 @@ namespace Game.DataStorage
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public uint SrcItemBonusTreeID;
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}
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public sealed class CharBaseInfoRecord
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{
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public uint Id;
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public sbyte RaceID;
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public sbyte ClassID;
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public int OtherFactionRaceID;
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}
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public sealed class CharTitlesRecord
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{
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public uint Id;
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