diff --git a/Source/Game/Globals/ObjectManager.cs b/Source/Game/Globals/ObjectManager.cs index 17918d794..47f785f03 100644 --- a/Source/Game/Globals/ObjectManager.cs +++ b/Source/Game/Globals/ObjectManager.cs @@ -876,7 +876,7 @@ namespace Game { if (z > -500) { - Log.outError(LogFilter.Server, "ZoneId not found for map {0} coords ({1}, {2}, {3})", MapId, x, y, z); + Log.outError(LogFilter.Server, $"ZoneId not found for map {MapId} coords ({x}, {y}, {z}), object name: {(conditionObject != null ? conditionObject.GetName() : "")} {conditionObject?.GetGUID()}"); return GetDefaultGraveyard(team); } }