Core/PacketIO: Remove packet handlers for deleted opcodes

Port From (https://github.com/TrinityCore/TrinityCore/commit/83b32667940844a257059965711284c9ab38ce44)
This commit is contained in:
hondacrx
2022-07-19 20:26:25 -04:00
parent 73569d5232
commit 8a29b531ed
5 changed files with 16 additions and 351 deletions
+2 -6
View File
@@ -95,7 +95,6 @@ namespace Game.BattleFields
if (m_PlayersInWar[player.GetTeamId()].Contains(player.GetGUID()))
{
m_PlayersInWar[player.GetTeamId()].Remove(player.GetGUID());
player.GetSession().SendBfLeaveMessage(GetQueueId(), GetState(), player.GetZoneId() == GetZoneId());
Group group = player.GetGroup();
if (group) // Remove the player from the raid group
group.RemoveMember(player.GetGUID());
@@ -209,7 +208,7 @@ namespace Game.BattleFields
return;
if (m_PlayersInQueue[player.GetTeamId()].Count <= m_MinPlayer || m_PlayersInQueue[GetOtherTeam(player.GetTeamId())].Count >= m_MinPlayer)
player.GetSession().SendBfInvitePlayerToQueue(GetQueueId(), GetState());
PlayerAcceptInviteToQueue(player);
}
void InvitePlayersInQueueToWar()
@@ -282,7 +281,7 @@ namespace Game.BattleFields
m_PlayersWillBeKick[player.GetTeamId()].Remove(player.GetGUID());
m_InvitedPlayers[player.GetTeamId()][player.GetGUID()] = GameTime.GetGameTime() + m_TimeForAcceptInvite;
player.GetSession().SendBfInvitePlayerToWar(GetQueueId(), m_ZoneId, m_TimeForAcceptInvite);
PlayerAcceptInviteToWar(player);
}
public void InitStalker(uint entry, Position pos)
@@ -369,8 +368,6 @@ namespace Game.BattleFields
{
// Add player in queue
m_PlayersInQueue[player.GetTeamId()].Add(player.GetGUID());
// Send notification
player.GetSession().SendBfQueueInviteResponse(GetQueueId(), m_ZoneId, GetState());
}
// Called in WorldSession:HandleBfExitRequest
@@ -396,7 +393,6 @@ namespace Game.BattleFields
if (AddOrSetPlayerToCorrectBfGroup(player))
{
player.GetSession().SendBfEntered(GetQueueId(), player.GetZoneId() != GetZoneId(), player.GetTeamId() == GetAttackerTeam());
m_PlayersInWar[player.GetTeamId()].Add(player.GetGUID());
m_InvitedPlayers[player.GetTeamId()].Remove(player.GetGUID());