Core/SAI: Implement quest source for SAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/1b4c4d216478c57a562247815dfba0e5d2c9f192)
This commit is contained in:
@@ -2879,12 +2879,6 @@ namespace Game.AI
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}
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break;
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}
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case SmartTargets.SpellTarget:
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{
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if (spellTemplate != null)
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targets.Add(spellTemplate.m_targets.GetUnitTarget());
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break;
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}
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case SmartTargets.Position:
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default:
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break;
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@@ -3077,6 +3071,20 @@ namespace Game.AI
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ProcessAction(e, unit, var0, var1, bvar, spell, gob);
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break;
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}
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case SmartEvents.QuestAccepted:
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case SmartEvents.QuestCompletion:
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case SmartEvents.QuestFail:
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case SmartEvents.QuestRewarded:
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{
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ProcessAction(e, unit);
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break;
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}
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case SmartEvents.QuestObjCompletion:
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{
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if (var0 == (e.Event.questObjective.id))
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ProcessAction(e, unit);
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break;
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}
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//no params
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case SmartEvents.Aggro:
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case SmartEvents.Death:
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@@ -3087,11 +3095,6 @@ namespace Game.AI
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case SmartEvents.AiInit:
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case SmartEvents.TransportAddplayer:
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case SmartEvents.TransportRemovePlayer:
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case SmartEvents.QuestAccepted:
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case SmartEvents.QuestObjCompletion:
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case SmartEvents.QuestCompletion:
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case SmartEvents.QuestRewarded:
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case SmartEvents.QuestFail:
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case SmartEvents.JustSummoned:
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case SmartEvents.Reset:
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case SmartEvents.JustCreated:
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@@ -3694,18 +3697,18 @@ namespace Game.AI
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}
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}
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void FillScript(List<SmartScriptHolder> e, WorldObject obj, AreaTriggerRecord at, SceneTemplate scene, Spell spell = null)
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void FillScript(List<SmartScriptHolder> e, WorldObject obj, AreaTriggerRecord at, SceneTemplate scene, Quest quest)
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{
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if (e.Empty())
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{
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if (obj != null)
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Log.outDebug(LogFilter.ScriptsAi, "SmartScript: EventMap for Entry {0} is empty but is using SmartScript.", obj.GetEntry());
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript: EventMap for Entry {obj.GetEntry()} is empty but is using SmartScript.");
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if (at != null)
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Log.outDebug(LogFilter.ScriptsAi, "SmartScript: EventMap for AreaTrigger {0} is empty but is using SmartScript.", at.Id);
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript: EventMap for AreaTrigger {at.Id} is empty but is using SmartScript.");
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if (scene != null)
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Log.outDebug(LogFilter.ScriptsAi, "SmartScript: EventMap for SceneId {0} is empty but is using SmartScript.", scene.SceneId);
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if (spell != null)
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Log.outDebug(LogFilter.ScriptsAi, "SmartScript: EventMap for SpellId {0} is empty but is using SmartScript.", spell.GetSpellInfo().Id);
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript: EventMap for SceneId {scene.SceneId} is empty but is using SmartScript.");
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if (quest != null)
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript: EventMap for Quest {quest.Id} is empty but is using SmartScript.");
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return;
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}
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foreach (var holder in e)
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@@ -3753,34 +3756,34 @@ namespace Game.AI
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e = Global.SmartAIMgr.GetScript(-((int)me.GetSpawnId()), mScriptType);
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if (e.Empty())
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e = Global.SmartAIMgr.GetScript((int)me.GetEntry(), mScriptType);
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FillScript(e, me, null, null);
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FillScript(e, me, null, null, null);
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}
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else if (go != null)
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{
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e = Global.SmartAIMgr.GetScript(-((int)go.GetSpawnId()), mScriptType);
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if (e.Empty())
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e = Global.SmartAIMgr.GetScript((int)go.GetEntry(), mScriptType);
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FillScript(e, go, null, null);
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FillScript(e, go, null, null, null);
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}
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else if (trigger != null)
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{
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e = Global.SmartAIMgr.GetScript((int)trigger.Id, mScriptType);
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FillScript(e, null, trigger, null);
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FillScript(e, null, trigger, null, null);
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}
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else if (areaTrigger != null)
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{
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e = Global.SmartAIMgr.GetScript((int)areaTrigger.GetEntry(), mScriptType);
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FillScript(e, areaTrigger, null, null);
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FillScript(e, areaTrigger, null, null, null);
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}
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else if (sceneTemplate != null)
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{
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e = Global.SmartAIMgr.GetScript((int)sceneTemplate.SceneId, mScriptType);
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FillScript(e, null, null, sceneTemplate);
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FillScript(e, null, null, sceneTemplate, null);
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}
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else if (spellTemplate != null)
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else if (quest != null)
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{
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e = Global.SmartAIMgr.GetScript((int)spellTemplate.GetSpellInfo().Id, mScriptType);
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FillScript(e, null, null, null, spellTemplate);
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e = Global.SmartAIMgr.GetScript((int)quest.Id, mScriptType);
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FillScript(e, null, null, null, quest);
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}
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}
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@@ -3870,17 +3873,17 @@ namespace Game.AI
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InstallEvents();
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}
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public void OnInitialize(Spell spell)
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public void OnInitialize(Quest qst)
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{
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if (spell != null)
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if (qst != null)
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{
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mScriptType = SmartScriptType.Spell;
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spellTemplate = spell;
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Log.outDebug(LogFilter.ScriptsAi, "SmartScript.OnInitialize: Spell id {0}", spell.GetSpellInfo().Id);
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mScriptType = SmartScriptType.Quest;
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quest = qst;
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript.OnInitialize: source is Quest with id {qst.Id}");
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}
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else
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{
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Log.outError(LogFilter.ScriptsAi, "SmartScript.OnInitialize: !WARNING! Initialized Spell is Null.");
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Log.outError(LogFilter.ScriptsAi, "SmartScript.OnInitialize: !WARNING! Initialized quest is Null.");
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return;
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}
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@@ -4207,7 +4210,7 @@ namespace Game.AI
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AreaTriggerRecord trigger;
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AreaTrigger areaTrigger;
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SceneTemplate sceneTemplate;
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Spell spellTemplate;
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Quest quest;
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SmartScriptType mScriptType;
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uint mEventPhase;
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