Core/SAI: Improve SMART_ACTION_ATTACK_START to exclude non-unit targets from selection pool
Port From (https://github.com/TrinityCore/TrinityCore/commit/444a98111a8d08a985d9489b06f0e1487c04cab6)
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@@ -1106,6 +1106,8 @@ namespace Game.AI
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if (_me == null)
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if (_me == null)
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break;
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break;
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targets.RemoveAll(target => !target.IsUnit());
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if (targets.Empty())
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if (targets.Empty())
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break;
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break;
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