Core/Creature: regenerate health

Port From (https://github.com/TrinityCore/TrinityCore/commit/9a5e2b80b39d3c0a466aec1ab3a6dbccf938f570)
This commit is contained in:
hondacrx
2020-08-24 19:19:13 -04:00
parent 35c13d69ca
commit 8b6c86d568
6 changed files with 17 additions and 21 deletions
@@ -554,7 +554,7 @@ namespace Scripts.Northrend.IcecrownCitadel
Index = 0xFFFFFFFF;
BurningPitchId = Instance.GetData(DataTypes.TeamInInstance) == (uint)Team.Horde ? GunshipSpells.BurningPitchA : GunshipSpells.BurningPitchH;
me.SetRegeneratingHealth(false);
me.SetRegenerateHealth(false);
}
public override void SetData(uint type, uint data)
@@ -680,7 +680,7 @@ namespace Scripts.Northrend.IcecrownCitadel
_summonedFirstMage = false;
_died = false;
me.SetRegeneratingHealth(false);
me.SetRegenerateHealth(false);
}
public override void DamageTaken(Unit source, ref uint damage)
@@ -844,7 +844,7 @@ namespace Scripts.Northrend.IcecrownCitadel
_controller.ResetSlots(Team.Horde);
_controller.SetTransport(creature.GetTransport());
me.SetRegeneratingHealth(false);
me.SetRegenerateHealth(false);
me.m_CombatDistance = 70.0f;
}
@@ -1104,7 +1104,7 @@ namespace Scripts.Northrend.IcecrownCitadel
_controller.ResetSlots(Team.Alliance);
_controller.SetTransport(creature.GetTransport());
me.SetRegeneratingHealth(false);
me.SetRegenerateHealth(false);
me.m_CombatDistance = 70.0f;
}