Core/Players: Fixed base hit chance initialization for players

Port From (https://github.com/TrinityCore/TrinityCore/commit/1f8eddc4f0cf443c45a930bc919007541210984a)
This commit is contained in:
hondacrx
2023-08-28 11:19:01 -04:00
parent c9ab9e4635
commit 8bef51cf6e
4 changed files with 13 additions and 12 deletions
+2 -2
View File
@@ -22,7 +22,7 @@ namespace Game.Entities
{
public partial class Player
{
public WorldSession GetSession() { return Session; }
public WorldSession GetSession() { return _session; }
public PlayerSocial GetSocial() { return m_social; }
//Gossip
@@ -179,7 +179,7 @@ namespace Game.Entities
WorldLocation _corpseLocation;
//Core
WorldSession Session;
WorldSession _session;
public PlayerData m_playerData;
public ActivePlayerData m_activePlayerData;