Core/Items: Fixed crash when saving azerite items with REMOVED state
Port From (https://github.com/TrinityCore/TrinityCore/commit/16321877f6dfaec1d919ecd4c5bf49a1b5f6788d)
This commit is contained in:
@@ -52,18 +52,24 @@ namespace Game.Entities
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public override void SaveToDB(SQLTransaction trans)
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public override void SaveToDB(SQLTransaction trans)
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{
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{
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base.SaveToDB(trans);
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PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED);
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PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED);
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stmt.AddValue(0, GetGUID().GetCounter());
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stmt.AddValue(0, GetGUID().GetCounter());
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trans.Append(stmt);
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trans.Append(stmt);
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switch (GetState())
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{
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case ItemUpdateState.New:
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case ItemUpdateState.Changed:
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stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_EMPOWERED);
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stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_EMPOWERED);
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stmt.AddValue(0, GetGUID().GetCounter());
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stmt.AddValue(0, GetGUID().GetCounter());
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for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
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for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
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stmt.AddValue(1 + i, m_azeriteEmpoweredItemData.Selections[i]);
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stmt.AddValue(1 + i, m_azeriteEmpoweredItemData.Selections[i]);
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trans.Append(stmt);
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trans.Append(stmt);
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break;
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}
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base.SaveToDB(trans);
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}
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}
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public void LoadAzeriteEmpoweredItemData(Player owner, AzeriteEmpoweredData azeriteEmpoweredItem)
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public void LoadAzeriteEmpoweredItemData(Player owner, AzeriteEmpoweredData azeriteEmpoweredItem)
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@@ -53,12 +53,22 @@ namespace Game.Entities
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public override void SaveToDB(SQLTransaction trans)
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public override void SaveToDB(SQLTransaction trans)
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{
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{
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base.SaveToDB(trans);
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PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE);
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PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE);
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stmt.AddValue(0, GetGUID().GetCounter());
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stmt.AddValue(0, GetGUID().GetCounter());
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trans.Append(stmt);
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trans.Append(stmt);
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stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_MILESTONE_POWER);
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stmt.AddValue(0, GetGUID().GetCounter());
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trans.Append(stmt);
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stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE);
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stmt.AddValue(0, GetGUID().GetCounter());
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trans.Append(stmt);
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switch (GetState())
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{
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case ItemUpdateState.New:
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case ItemUpdateState.Changed:
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stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE);
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stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE);
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stmt.AddValue(0, GetGUID().GetCounter());
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stmt.AddValue(0, GetGUID().GetCounter());
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stmt.AddValue(1, m_azeriteItemData.Xp);
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stmt.AddValue(1, m_azeriteItemData.Xp);
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@@ -69,19 +79,16 @@ namespace Game.Entities
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for (; specIndex < m_azeriteItemData.SelectedEssences.Size(); ++specIndex)
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for (; specIndex < m_azeriteItemData.SelectedEssences.Size(); ++specIndex)
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{
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{
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stmt.AddValue(4 + specIndex * 4, m_azeriteItemData.SelectedEssences[specIndex].SpecializationID);
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stmt.AddValue(4 + specIndex * 4, m_azeriteItemData.SelectedEssences[specIndex].SpecializationID);
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for (var j = 0; j < SharedConst.MaxAzeriteEssenceSlot; ++j)
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for (int j = 0; j < SharedConst.MaxAzeriteEssenceSlot; ++j)
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stmt.AddValue(5 + specIndex * 4 + j, m_azeriteItemData.SelectedEssences[specIndex].AzeriteEssenceID[j]);
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stmt.AddValue(5 + specIndex * 4 + j, m_azeriteItemData.SelectedEssences[specIndex].AzeriteEssenceID[j]);
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}
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}
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for (; specIndex < PlayerConst.MaxSpecializations; ++specIndex)
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for (; specIndex < PlayerConst.MaxSpecializations; ++specIndex)
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{
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{
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stmt.AddValue(4 + specIndex * 4, 0);
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stmt.AddValue(4 + specIndex * 4, 0);
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for (var j = 0; j < SharedConst.MaxAzeriteEssenceSlot; ++j)
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for (int j = 0; j < SharedConst.MaxAzeriteEssenceSlot; ++j)
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stmt.AddValue(5 + specIndex * 4 + j, 0);
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stmt.AddValue(5 + specIndex * 4 + j, 0);
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}
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}
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trans.Append(stmt);
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stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_MILESTONE_POWER);
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stmt.AddValue(0, GetGUID().GetCounter());
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trans.Append(stmt);
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trans.Append(stmt);
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foreach (uint azeriteItemMilestonePowerId in m_azeriteItemData.UnlockedEssenceMilestones)
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foreach (uint azeriteItemMilestonePowerId in m_azeriteItemData.UnlockedEssenceMilestones)
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@@ -92,11 +99,7 @@ namespace Game.Entities
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trans.Append(stmt);
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trans.Append(stmt);
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}
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}
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stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE);
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foreach (var azeriteEssence in m_azeriteItemData.UnlockedEssences)
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stmt.AddValue(0, GetGUID().GetCounter());
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trans.Append(stmt);
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foreach (UnlockedAzeriteEssence azeriteEssence in m_azeriteItemData.UnlockedEssences)
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{
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{
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stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE);
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stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE);
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stmt.AddValue(0, GetGUID().GetCounter());
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stmt.AddValue(0, GetGUID().GetCounter());
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@@ -104,6 +107,10 @@ namespace Game.Entities
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stmt.AddValue(2, azeriteEssence.Rank);
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stmt.AddValue(2, azeriteEssence.Rank);
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trans.Append(stmt);
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trans.Append(stmt);
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}
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}
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break;
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}
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base.SaveToDB(trans);
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}
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}
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public void LoadAzeriteItemData(Player owner, AzeriteData azeriteData)
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public void LoadAzeriteItemData(Player owner, AzeriteData azeriteData)
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