Core/Items: Fixed crash when saving azerite items with REMOVED state
Port From (https://github.com/TrinityCore/TrinityCore/commit/16321877f6dfaec1d919ecd4c5bf49a1b5f6788d)
This commit is contained in:
@@ -52,18 +52,24 @@ namespace Game.Entities
|
|||||||
|
|
||||||
public override void SaveToDB(SQLTransaction trans)
|
public override void SaveToDB(SQLTransaction trans)
|
||||||
{
|
{
|
||||||
base.SaveToDB(trans);
|
|
||||||
|
|
||||||
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED);
|
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED);
|
||||||
stmt.AddValue(0, GetGUID().GetCounter());
|
stmt.AddValue(0, GetGUID().GetCounter());
|
||||||
trans.Append(stmt);
|
trans.Append(stmt);
|
||||||
|
|
||||||
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_EMPOWERED);
|
switch (GetState())
|
||||||
stmt.AddValue(0, GetGUID().GetCounter());
|
{
|
||||||
for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
|
case ItemUpdateState.New:
|
||||||
stmt.AddValue(1 + i, m_azeriteEmpoweredItemData.Selections[i]);
|
case ItemUpdateState.Changed:
|
||||||
|
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_EMPOWERED);
|
||||||
|
stmt.AddValue(0, GetGUID().GetCounter());
|
||||||
|
for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
|
||||||
|
stmt.AddValue(1 + i, m_azeriteEmpoweredItemData.Selections[i]);
|
||||||
|
|
||||||
trans.Append(stmt);
|
trans.Append(stmt);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
base.SaveToDB(trans);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void LoadAzeriteEmpoweredItemData(Player owner, AzeriteEmpoweredData azeriteEmpoweredItem)
|
public void LoadAzeriteEmpoweredItemData(Player owner, AzeriteEmpoweredData azeriteEmpoweredItem)
|
||||||
|
|||||||
@@ -53,57 +53,64 @@ namespace Game.Entities
|
|||||||
|
|
||||||
public override void SaveToDB(SQLTransaction trans)
|
public override void SaveToDB(SQLTransaction trans)
|
||||||
{
|
{
|
||||||
base.SaveToDB(trans);
|
|
||||||
|
|
||||||
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE);
|
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE);
|
||||||
stmt.AddValue(0, GetGUID().GetCounter());
|
stmt.AddValue(0, GetGUID().GetCounter());
|
||||||
trans.Append(stmt);
|
trans.Append(stmt);
|
||||||
|
|
||||||
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE);
|
|
||||||
stmt.AddValue(0, GetGUID().GetCounter());
|
|
||||||
stmt.AddValue(1, m_azeriteItemData.Xp);
|
|
||||||
stmt.AddValue(2, m_azeriteItemData.Level);
|
|
||||||
stmt.AddValue(3, m_azeriteItemData.KnowledgeLevel);
|
|
||||||
|
|
||||||
int specIndex = 0;
|
|
||||||
for (; specIndex < m_azeriteItemData.SelectedEssences.Size(); ++specIndex)
|
|
||||||
{
|
|
||||||
stmt.AddValue(4 + specIndex * 4, m_azeriteItemData.SelectedEssences[specIndex].SpecializationID);
|
|
||||||
for (var j = 0; j < SharedConst.MaxAzeriteEssenceSlot; ++j)
|
|
||||||
stmt.AddValue(5 + specIndex * 4 + j, m_azeriteItemData.SelectedEssences[specIndex].AzeriteEssenceID[j]);
|
|
||||||
}
|
|
||||||
for (; specIndex < PlayerConst.MaxSpecializations; ++specIndex)
|
|
||||||
{
|
|
||||||
stmt.AddValue(4 + specIndex * 4, 0);
|
|
||||||
for (var j = 0; j < SharedConst.MaxAzeriteEssenceSlot; ++j)
|
|
||||||
stmt.AddValue(5 + specIndex * 4 + j, 0);
|
|
||||||
}
|
|
||||||
trans.Append(stmt);
|
|
||||||
|
|
||||||
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_MILESTONE_POWER);
|
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_MILESTONE_POWER);
|
||||||
stmt.AddValue(0, GetGUID().GetCounter());
|
stmt.AddValue(0, GetGUID().GetCounter());
|
||||||
trans.Append(stmt);
|
trans.Append(stmt);
|
||||||
|
|
||||||
foreach (uint azeriteItemMilestonePowerId in m_azeriteItemData.UnlockedEssenceMilestones)
|
|
||||||
{
|
|
||||||
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_MILESTONE_POWER);
|
|
||||||
stmt.AddValue(0, GetGUID().GetCounter());
|
|
||||||
stmt.AddValue(1, azeriteItemMilestonePowerId);
|
|
||||||
trans.Append(stmt);
|
|
||||||
}
|
|
||||||
|
|
||||||
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE);
|
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE);
|
||||||
stmt.AddValue(0, GetGUID().GetCounter());
|
stmt.AddValue(0, GetGUID().GetCounter());
|
||||||
trans.Append(stmt);
|
trans.Append(stmt);
|
||||||
|
|
||||||
foreach (UnlockedAzeriteEssence azeriteEssence in m_azeriteItemData.UnlockedEssences)
|
switch (GetState())
|
||||||
{
|
{
|
||||||
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE);
|
case ItemUpdateState.New:
|
||||||
stmt.AddValue(0, GetGUID().GetCounter());
|
case ItemUpdateState.Changed:
|
||||||
stmt.AddValue(1, azeriteEssence.AzeriteEssenceID);
|
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE);
|
||||||
stmt.AddValue(2, azeriteEssence.Rank);
|
stmt.AddValue(0, GetGUID().GetCounter());
|
||||||
trans.Append(stmt);
|
stmt.AddValue(1, m_azeriteItemData.Xp);
|
||||||
|
stmt.AddValue(2, m_azeriteItemData.Level);
|
||||||
|
stmt.AddValue(3, m_azeriteItemData.KnowledgeLevel);
|
||||||
|
|
||||||
|
int specIndex = 0;
|
||||||
|
for (; specIndex < m_azeriteItemData.SelectedEssences.Size(); ++specIndex)
|
||||||
|
{
|
||||||
|
stmt.AddValue(4 + specIndex * 4, m_azeriteItemData.SelectedEssences[specIndex].SpecializationID);
|
||||||
|
for (int j = 0; j < SharedConst.MaxAzeriteEssenceSlot; ++j)
|
||||||
|
stmt.AddValue(5 + specIndex * 4 + j, m_azeriteItemData.SelectedEssences[specIndex].AzeriteEssenceID[j]);
|
||||||
|
}
|
||||||
|
for (; specIndex < PlayerConst.MaxSpecializations; ++specIndex)
|
||||||
|
{
|
||||||
|
stmt.AddValue(4 + specIndex * 4, 0);
|
||||||
|
for (int j = 0; j < SharedConst.MaxAzeriteEssenceSlot; ++j)
|
||||||
|
stmt.AddValue(5 + specIndex * 4 + j, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
trans.Append(stmt);
|
||||||
|
|
||||||
|
foreach (uint azeriteItemMilestonePowerId in m_azeriteItemData.UnlockedEssenceMilestones)
|
||||||
|
{
|
||||||
|
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_MILESTONE_POWER);
|
||||||
|
stmt.AddValue(0, GetGUID().GetCounter());
|
||||||
|
stmt.AddValue(1, azeriteItemMilestonePowerId);
|
||||||
|
trans.Append(stmt);
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var azeriteEssence in m_azeriteItemData.UnlockedEssences)
|
||||||
|
{
|
||||||
|
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE);
|
||||||
|
stmt.AddValue(0, GetGUID().GetCounter());
|
||||||
|
stmt.AddValue(1, azeriteEssence.AzeriteEssenceID);
|
||||||
|
stmt.AddValue(2, azeriteEssence.Rank);
|
||||||
|
trans.Append(stmt);
|
||||||
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
base.SaveToDB(trans);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void LoadAzeriteItemData(Player owner, AzeriteData azeriteData)
|
public void LoadAzeriteItemData(Player owner, AzeriteData azeriteData)
|
||||||
|
|||||||
Reference in New Issue
Block a user