Scripts/Spells: Implemented monk stagger

Port From (https://github.com/TrinityCore/TrinityCore/commit/c99f93d53ded571ce3cfdcd9c1ca04a81c477428)
This commit is contained in:
hondacrx
2021-04-22 20:56:57 -04:00
parent 47f993bff5
commit 8c565b6032
3 changed files with 236 additions and 1 deletions
+1 -1
View File
@@ -1403,7 +1403,7 @@ namespace Game.Scripting
AuraObjectType GetAuraType() { return m_aura.GetAuraType(); }
// aura duration manipulation - when duration goes to 0 aura is removed
int GetDuration() { return m_aura.GetDuration(); }
public int GetDuration() { return m_aura.GetDuration(); }
public void SetDuration(int duration, bool withMods = false) { m_aura.SetDuration(duration, withMods); }
// sets duration to maxduration
void RefreshDuration() { m_aura.RefreshDuration(); }