From 8c61f1490cbb551b49edd2df47837bbf1c099bef Mon Sep 17 00:00:00 2001 From: hondacrx Date: Thu, 6 Jan 2022 00:07:59 -0500 Subject: [PATCH] Fixed PvP Combat timer never getting refreshed Port From (https://github.com/TrinityCore/TrinityCore/commit/45585b53053b215a4ab225b8c803f6fc6616eb74) --- Source/Game/Entities/Unit/Unit.Combat.cs | 3 --- 1 file changed, 3 deletions(-) diff --git a/Source/Game/Entities/Unit/Unit.Combat.cs b/Source/Game/Entities/Unit/Unit.Combat.cs index f4f18a52b..831222f83 100644 --- a/Source/Game/Entities/Unit/Unit.Combat.cs +++ b/Source/Game/Entities/Unit/Unit.Combat.cs @@ -105,9 +105,6 @@ namespace Game.Entities if (enemy == null) return; - if (IsEngagedBy(enemy)) - return; - if (CanHaveThreatList()) m_threatManager.AddThreat(enemy, 0.0f, null, true, true); else