Core/Movement: properly fix aura interrupts during movement

Port From (https://github.com/TrinityCore/TrinityCore/commit/43a7091e8a86179e195e2bc021133ce751d48d48)
This commit is contained in:
hondacrx
2022-01-06 10:24:20 -05:00
parent 923a993f1e
commit 8c71ecf0b2
4 changed files with 42 additions and 5 deletions
+6
View File
@@ -79,10 +79,16 @@ namespace Framework.Constants
public enum SummonSlot
{
Any = -1,
Pet = 0,
Totem = 1,
Totem2 = 2,
Totem3 = 3,
Totem4 = 4,
MiniPet = 5,
Quest = 6,
Max
}
public enum BaseModType