Core/Players: Implemented selecting Exile's Reach during character creation
Port From (https://github.com/TrinityCore/TrinityCore/commit/d54edfeb8bd9e525bac62677b8f9dffbaa5124c3)
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@@ -526,7 +526,7 @@ namespace Game.Maps
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return _transportAnimations.LookupByKey(entry);
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}
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TransportSpawn GetTransportSpawn(ulong spawnId)
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public TransportSpawn GetTransportSpawn(ulong spawnId)
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{
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return _transportSpawns.LookupByKey(spawnId);
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}
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@@ -649,7 +649,7 @@ namespace Game.Maps
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public uint TotalTime;
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}
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public struct TransportSpawn
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public class TransportSpawn
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{
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public ulong SpawnId;
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public uint TransportGameObjectId; // entry in respective _template table
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