Core/Players: Implemented selecting Exile's Reach during character creation

Port From (https://github.com/TrinityCore/TrinityCore/commit/d54edfeb8bd9e525bac62677b8f9dffbaa5124c3)
This commit is contained in:
hondacrx
2021-10-03 12:02:20 -04:00
parent f6cf613d4a
commit 8ccf252ac3
6 changed files with 108 additions and 61 deletions
+2 -2
View File
@@ -526,7 +526,7 @@ namespace Game.Maps
return _transportAnimations.LookupByKey(entry);
}
TransportSpawn GetTransportSpawn(ulong spawnId)
public TransportSpawn GetTransportSpawn(ulong spawnId)
{
return _transportSpawns.LookupByKey(spawnId);
}
@@ -649,7 +649,7 @@ namespace Game.Maps
public uint TotalTime;
}
public struct TransportSpawn
public class TransportSpawn
{
public ulong SpawnId;
public uint TransportGameObjectId; // entry in respective _template table