Core/Auras: Defined and implemented new aura state
Port From (https://github.com/TrinityCore/TrinityCore/commit/d82a018b5b72adeea95483aedfa774381c5668e9)
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@@ -175,6 +175,7 @@ namespace Game.Entities
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ModifyAuraState(AuraStateType.WoundHealth20_80, HealthBelowPct(20) || HealthAbovePct(80));
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ModifyAuraState(AuraStateType.Healthy75Percent, HealthAbovePct(75));
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ModifyAuraState(AuraStateType.WoundHealth35_80, HealthBelowPct(35) || HealthAbovePct(80));
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ModifyAuraState(AuraStateType.Wounded50Percent, HealthBelowPct(50));
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}
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UpdateSplineMovement(diff);
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