Scripts/Spells: Divine Star (Priest) fixed
Port From (https://github.com/TrinityCore/TrinityCore/commit/6b944b9e56969fb465449ecda7c8561696c06833)
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@@ -749,7 +749,7 @@ namespace Game.Entities
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InitSplines(rotatedPoints, timeToTarget);
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}
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void InitSplines(List<Vector3> splinePoints, uint timeToTarget)
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public void InitSplines(List<Vector3> splinePoints, uint timeToTarget)
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{
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if (splinePoints.Count < 2)
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return;
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