Core/Spells: Rename SpellAttr3 to use official attribute names

Port From (https://github.com/TrinityCore/TrinityCore/commit/88d7b58a3dd8b0eb95c233a20c1608ddce73d9ea)
This commit is contained in:
hondacrx
2022-06-01 13:01:55 -04:00
parent 6d84850790
commit 8cddeb0fc5
10 changed files with 118 additions and 126 deletions
+1 -1
View File
@@ -2173,7 +2173,7 @@ namespace Game.Maps
if (u.IsTypeId(TypeId.Unit) && u.IsTotem())
return false;
if (_spellInfo != null && _spellInfo.HasAttribute(SpellAttr3.OnlyTargetPlayers) && !u.IsPlayer())
if (_spellInfo != null && _spellInfo.HasAttribute(SpellAttr3.OnlyOnPlayer) && !u.IsPlayer())
return false;
if (!i_funit.IsValidAttackTarget(u, _spellInfo))