diff --git a/Source/Game/Pools/PoolManager.cs b/Source/Game/Pools/PoolManager.cs index b1d194718..56c2b8fb1 100644 --- a/Source/Game/Pools/PoolManager.cs +++ b/Source/Game/Pools/PoolManager.cs @@ -147,16 +147,6 @@ namespace Game continue; } - GameObjectTemplate goinfo = Global.ObjectMgr.GetGameObjectTemplate(data.Id); - if (goinfo.type != GameObjectTypes.Chest && - goinfo.type != GameObjectTypes.FishingHole && - goinfo.type != GameObjectTypes.GatheringNode && - goinfo.type != GameObjectTypes.Goober) - { - Log.outError(LogFilter.Sql, "`pool_gameobject` has a not lootable gameobject spawn (GUID: {0}, type: {1}) defined for pool id ({2}), skipped.", guid, goinfo.type, pool_id); - continue; - } - if (!mPoolTemplate.ContainsKey(pool_id)) { Log.outError(LogFilter.Sql, "`pool_gameobject` pool id ({0}) is not in `pool_template`, skipped.", pool_id);