BFA Update (still lots of testing to do tho)

This commit is contained in:
hondacrx
2018-12-10 12:46:25 -05:00
parent 468b053946
commit 8e20114e10
256 changed files with 35613 additions and 10459 deletions
+8 -12
View File
@@ -24,8 +24,7 @@ namespace Framework.Constants
public const int MaxTalentTiers = 7;
public const int MaxTalentColumns = 3;
public const int MaxTalentRank = 5;
public const int MaxPvpTalentTiers = 6;
public const int MaxPvpTalentColumns = 3;
public const int MaxPvpTalentSlots = 4;
public const int MinSpecializationLevel = 10;
public const int MaxSpecializations = 4;
public const int MaxMasterySpells = 2;
@@ -46,7 +45,7 @@ namespace Framework.Constants
public const uint infinityCooldownDelayCheck = Time.Month / 2;
public const int MaxPlayerSummonDelay = 2 * Time.Minute;
public const int TaxiMaskSize = 258;
public const int TaxiMaskSize = 286;
// corpse reclaim times
public const int DeathExpireStep = (5 * Time.Minute);
@@ -59,17 +58,13 @@ namespace Framework.Constants
public const int MaxRunes = 7;
public const int MaxRechargingRunes = 3;
public static uint[] DefaultTalentRowLevels = { 15, 30, 45, 60, 75, 90, 100 };
public static uint[] DKTalentRowLevels = { 57, 58, 59, 60, 75, 90, 100 };
//public static uint[] DHTalentRowLevels = { 99, 100, 102, 104, 106, 108, 110 };
public const int CustomDisplaySize = 3;
public const int ArtifactsAllWeaponsGeneralWeaponEquippedPassive = 197886;
public const int MaxArtifactTier = 1;
public const byte MaxHonorLevel = 50;
public const int MaxHonorLevel = 500;
public const byte LevelMinHonor = 110;
public const uint SpellPvpRulesEnabled = 134735;
}
@@ -418,7 +413,7 @@ namespace Framework.Constants
GM = 0x08,
Ghost = 0x10,
Resting = 0x20,
Unk6 = 0x40,
VoiceChat = 0x40,
Unk7 = 0x80,
ContestedPVP = 0x100,
InPVP = 0x200,
@@ -449,7 +444,8 @@ namespace Framework.Constants
public enum PlayerFlagsEx
{
ReagentBankUnlocked = 0x01,
MercenaryMode = 0x02
MercenaryMode = 0x02,
ArtifactForgeCheat = 0x04
}
public enum CharacterFlags : uint
@@ -724,9 +720,9 @@ namespace Framework.Constants
public enum AttackSwingErr
{
CantAttack = 0,
NotInRange = 0,
BadFacing = 1,
NotInRange = 2,
CantAttack = 2,
DeadTarget = 3
}